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Call of Cthulhu 7e Space Hex

Investigation as a Point Crawl in Time

I have been looking for a solo adventure system for Space Hex that will provide the kind of experience I got with Chaosium’s Alone Against the Dark.

The Solo Investigator’s Handbook has a different method of Solo adventuring.

I have mixed feelings about this type of keeper or GM emulator, but one point I find interesting is the system provided uses time as a mechanism for point crawling.

This is because it uses a journal with emphasis on time instead of using Hex locations and random events.

Time is typically the most important element to an investigation, especially when it comes to the mythos.

Space Hex however isn’t a game designed specifically for investigating a mystery. Although a investigative scenarios are part of the game.