Categories
Star Wars

The Flier

This is an adventure scenario that I developed from the scenario from Kult Divinity Lost: the Driver. Here it is a method for a GM and a Player to create a character together. This will provide obligation and an interesting emergent back story.

I got the idea from Seth Skorkawski’s YouTube episode about the Scenario: The Driver

This version of the flier is intended to be used to develop a hired gun character from Edge of the Empire. I think a similar scenario could also be developed for other careers with little effort.

Categories
Space Hex

Narrative Dice

I am strongly considering using some kind of narrative dice system for Space Hex.

What I like is that you end up building a dice pool to resolve an action where the d6 represents luck, a d8 represents attributes, and a d12 represents skill and this is opposed by a d6 that represents luck, a d8 that represents difficulty, and a d12 that represents a technical difficulty.

Then you have symbols for success and failure, threat and advantage, as well as triumph and despair.

So a dice pool goes beyond hitting a target number and enters the realm of explaining how a situation unfolds.

A threat can be another enemy enters the room and success from luck can mean a lucky shot.

What I don’t like is buying specialty dice seems like a cash grab, especially when people use them in the same fashion as a target number.

Categories
Space Hex

The Space Hex Audience

During the process of game development I learned a few things. This post is about the different audiences that are involved in table top roleplaying games and how this effects this games development.

First of all some people collect roleplaying games as a hobby. I think these people like great quality products and great art. At least I do because I collect roleplaying games.

The second type of collector collects miniatures. I’m also this type of person. I don’t know why I like it, but it doesn’t really matter. So over time I’m going to develop miniatures.

The third type of person likes to play roleplaying games around a table with either theatre of the mind or miniatures or a combination of both depending on the situation. I fall into the last category. I want to develop the game so that it can be played solo and then up to a large gaming club. West Marches style gaming is best when there are many players playing in the same world.

The next audience likes to play online. For this crowd I’ll set up something on Fantasy Grounds most likely. Largely because I’m familiar with it, but later on there will be more. I like to play online. It’s not as fun as in person, but it’s pretty close with the right people.

The next audience is those that like to watch people play for entertainment. I like to watch people play roleplaying games on YouTube sometimes for educational purposes and other times for fun.

The last audience is people who like to look at literature and various other types of entertainment. I will work on this as well.

Categories
Space Hex

Game Development Blog

The purpose of this development blog is to document how the game develops, especially through the exploration of games that I already like.

I have the most experience playing Mongoose Second Edition Traveller. It’s a very fun game to play. There are many mechanics that I like about it and many that I don’t. Periodically I’ll discuss both in the development blog.

My second most favourite game that I have the second most amount of experience with us 7th Edition Call of Cthulhu. Like Traveller I love it what it is and not what it isn’t, but it’s really designed to do one thing really well – SciFi Cosmic Horror Investigation.

Space Hex provides a galaxy to play in but my intension is to have the mechanics and the narrative to do many different game scenarios or campaigns.

The last game that I really like Star Wars Roleplaying game. I started with the West End Games D6 version which I am not entirely in love with and have ended up at the Fantasy Flight Games, and now Edge Studios, Star Wars which I think is amazing.

So along with the development of my own world I am going to explore Mongoose 2nd Edition Traveller, 7e Call of Cthulhu, and Edge Studios Star Wars with content creation projects along the way.